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General Video Gaming >> Homebrew >> Super Mario Bros. 2 (J) (Kaiser Pirate) [p1]
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Message started by downloader on 15. Aug 2006 at 09:50

Title: Super Mario Bros. 2 (J) (Kaiser Pirate) [p1]
Post by downloader on 15. Aug 2006 at 09:50
Hey peepz just dl-ed this rom and played it on Nintendulator.
It's just mario lost levels (the FDS mario 2)

Can anyone help me getting this on a nescart?
Can I use a mario 2 or 3 cart?
If so, please help me out!
What Eproms should I use?
and what pin is connected where?
I am pretty good at soldering and such so it should be no problem if I get the right instructions.

Title: Re: Super Mario Bros. 2 (J) (Kaiser Pirate) [p1]
Post by NationalGameDepot on 15. Aug 2006 at 13:45
I suggest going to www.nesdev.com that is a whole site for NES development.  I am sure someone there can answer your questions.
~~NGD

Title: Re: Super Mario Bros. 2 (J) (Kaiser Pirate) [p1]
Post by Michael the Great on 16. Aug 2006 at 18:55
If you learn to read the ines header, you can determine the mapper and the size of the CHR and PRG.  If you google ines header, I'm sure you can find that information.  

There are also board lists floating around somewhere which say which boards are in which games.  With the mapper information from the ines header, you can determine the board once you've taken the time to familiarize yourself with NES boards.  Take a physical look at the cart you're going to use and you'll be able to see how many pin eproms you will need.

search for "Nes Rom Pinouts" on the main page of nesdev.com for a document about the pinouts.

Good luck!

Title: Re: Super Mario Bros. 2 (J) (Kaiser Pirate) [p1]
Post by downloader on 17. Aug 2006 at 00:04
2 days hanging out on nesdev and the forum and I have all the info I need!
Thanx a bunch for sending me over to NESDEV!
gonna do this soon!

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