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System Specific Boards >> Nintendo Entertainment System >> PAL SMB Differences https://www.nesworld.com/cgi-bin/yabb/YaBB.pl?num=1165885905 Message started by Jedi QuestMaster on 12. Dec 2006 at 01:11 |
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Title: PAL SMB Differences Post by Jedi QuestMaster on 12. Dec 2006 at 01:11
I just received a PAL 3 in 1 & tried it on my (universal) toaster NES. I was trying out Super Mario Bros. & tried to do the Minus World glitch, but couldn't get through the brick to the wall.
Was this fixed in the PAL version of SMB? Or on the 3 in 1 cartridge or something? The game was playing faster; so I thought it might just be harder because of this. |
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Title: Re: PAL SMB Differences Post by the_wizard_666 on 12. Dec 2006 at 01:28
I dunno, I've only pulled off the minus world glitch once...pain in the ass that thing is :P
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Title: Re: PAL SMB Differences Post by Widar on 12. Dec 2006 at 08:43
The minus world glitch is there in the PAL UK release of SMB 1 at least, tried it a couple of days ago.
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Title: Re: PAL SMB Differences Post by Jedi QuestMaster on 12. Dec 2006 at 20:04
Does it work on the 3 in 1 cartridge?
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Title: Re: PAL SMB Differences Post by Ruudos on 16. Dec 2006 at 15:18
Don;t know. Think so. Works on SMB/Duck Hunt FRA-cart.
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Title: Re: PAL SMB Differences Post by Jedi QuestMaster on 16. Dec 2006 at 16:26
Was the SMB/DH/Trk released in PAL format? Otherwise, it's the one with Tetris & World Cup.
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Title: Re: PAL SMB Differences Post by jajaja on 21. Dec 2006 at 00:08
It works with the 3 in 1 cart, just tried it :) What code is your cart btw? I tried with the NOE version.
wrote on 16. Dec 2006 at 16:26:
Nope. |
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Title: Re: PAL SMB Differences Post by Jedi QuestMaster on 21. Dec 2006 at 00:13
I'll see when I get home. :-/
Edit: Here's the auction: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&ih=016&sspagename=STRK%3AMEWN%3AIT&viewitem=&item=260059010016&rd=1&rd=1 Assuming it's the same one as in the pic; the tile looks like the one in my kitchen. Funny how the seller put NTSC. |
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Title: Re: PAL SMB Differences Post by Jedi QuestMaster on 26. Dec 2006 at 06:08
I got it to work; apparently you have to duck. :-? In the U.S. release you could go through the block when you hit it right, without ducking.
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