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System Specific Boards >> Nintendo Entertainment System >> Hillsfar Help For the Love of GOD
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Message started by Stan Stepanic on 24. Jun 2007 at 23:28

Title: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 24. Jun 2007 at 23:28
Okay, someone tell me if I'm missing something.  A bit later in the game, on the fighter quest, you have to beat this guy named Whiplash at the arena.  First you fight a harder orc, then a minotaur, and then him.  I've tried millions of times but he seems to have no pattern whatsoever.  Can anyone figure out if he has some sort of pattern to his attacks when you need to hit him?  Gamefaqs does not help at all because the moron who did it used save states.

Title: Re: Hillsfar Help For the Love of GOD
Post by NationalGameDepot on 25. Jun 2007 at 00:31
I hate RPG's so I am zero help cause I never play them :P
~~NGD

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 25. Jun 2007 at 01:48
I see why your post count has gone beyond mine, you respond to threads even though you have no true answer.

Title: Re: Hillsfar Help For the Love of GOD
Post by NationalGameDepot on 25. Jun 2007 at 04:04
I am indeed a post whore, not a big shocker.  Plus the fact that you are never around here anymore, maybe once a month you slacker.  :P
~~NGD

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 25. Jun 2007 at 04:29
I post for information, not sheer posting.  So anyone ever actually play this game?  By the way, it's not really an RPG at all.

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 25. Jun 2007 at 23:21
Guess no one actually plays games around here.  Figured it out myself.  For those who care, Whiplash is somewhat random, but you can get in a few hits at the start by letting your left foot move back, then when your right moves up strike him to the left (usually get a few in).  Then, you pretty much have to keep swinging at him until you connect, do it that direction as much as you can, then keep going.  Usually the other direction will do it, but sometimes not.

Title: Re: Hillsfar Help For the Love of GOD
Post by albailey on 25. Jun 2007 at 23:54
I honestly only played Hillsfar for about 2 minutes.   I really like  AD&D Pool of Radiance, its probably one of my favorite games on the NES, but for some reason I'm turned off by the look of all the other AD&D games for the NES.

Glad to see someone trying it out.   If you think its worth playing,  let me know.

Al

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 26. Jun 2007 at 00:52
It's definitely not worth playing.  The game is a series of text clues, maze crawls that are all the same, ludicrous horse riding scenes and aggravating mini games.

Title: Re: Hillsfar Help For the Love of GOD
Post by Jedi QuestMaster on 26. Jun 2007 at 00:58
Oh great, glad to know that the series is shit seeing as I'm getting into it starting with Heroes of Lance. :P But I already know that game sucks.

Title: Re: Hillsfar Help For the Love of GOD
Post by albailey on 26. Jun 2007 at 01:19
What bothers me is that Hillsfar (and Drgons of Flame which is supposed to be like Hillsfar) were released after Pool of Radiance.   For me, since I really liked Pool of Radiance, it was a huge letdown.

I wish they hadnt gone that route and had instead released sequels to Pool of Radiance (like they did on the Commodore 64).

I think Pool of Radiance would be a great game for someone to hack on the NES to add the sequels (Azure Bonds, etc..)

Al

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 26. Jun 2007 at 02:09
Radiance is good, but not without problems of its own.  The level cap, for example, is extremely annoying later in the game.  Do you happen to know of any really good walkthroughs for it?

Title: Re: Hillsfar Help For the Love of GOD
Post by albailey on 26. Jun 2007 at 02:36
I dont think there's any difference beween the C64 version and the NES version (I may be very wrong here), so I think any C64 walkthough is fine.

http://www.thecomputershow.com/computershow/walkthroughs/poolofradiancewalk.htm

I know that on the C64 version you could transfer your characters from one version to the next and the level cap was to keep it challenging.  I dont think I ever beat either one.  I got stuck at the graveyard.

Al

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 26. Jun 2007 at 04:15
My brother eventually gave up on it because it got so impossible since you can't go beyond level 7 or maybe it was 8.  Either way, you get so far and then the monsters are pretty much beyond your capabilities.  As far as I know, in the original versions you could transfer the characters AND raise your levels further.  Why they kept the cap for the NES version is a mystery that should be solved because it ruins what could otherwise be an overall good RPG.  If it's not beatable, regardless of how hard, it's not a good game in my opinion, but I'm setting out to see if that's true or not.

Title: Re: Hillsfar Help For the Love of GOD
Post by Jedi QuestMaster on 26. Jun 2007 at 06:18
Is there a sequential order for the games?  From what I've seen, the release dates don't coincide with the Famicom's release dates.

Title: Re: Hillsfar Help For the Love of GOD
Post by albailey on 26. Jun 2007 at 14:20
No rhyme or reason to the order.  As near as I can tell they probably had different teams working on the projects.  Dragons of Flame likely had the same team as Hillsfar.   Pool of Radiance team likely focused on the PC and C64.  

I know from my experience with PoR that the random encounters were both time-conuming and difficult and detracted from the fun of the game.  It probably wouldnt be too hard to adjust the level cap in an emulator using a patch.   Maybe I'll look into that...

Good luck with the series guys.

Al

Title: Re: Hillsfar Help For the Love of GOD
Post by Stan Stepanic on 26. Jun 2007 at 16:16
Probably not, and there's a Game Genie code for super characters that's tempting.  What I hate is that the game seems to have you missing a ridiculous number of times during battles.  I've played D and D all my life, mainly table top versions, but never have I seen so many misses in a single battle, it's just incredible.  I don't care about emu, unfortunately, I'm hoping to beat this on the real deal.

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