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Do we honestly need limited editions of homebrew? (Read 28694 times)
albailey
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Re: Do we honestly need limited editions of homebr
Reply #30 - 28. May 2008 at 05:47
 
The reason for making more carts is to be able to sell them for less.
I made Sudoku and I'll be honest and say theres a lot of better games out there.  I'd have a problem paying much more than $20 for a copy of it.  I'm cheap.   I figured other people were cheap too.

So I made a lot of copies so I could make things cheaper per cart.  At around that time I started collecting CIB games, so I wanted to make my game CIB.  Thats the expensive part.

My costs for making 95 Sudoku carts was  $2685 CDN.  My total money taken in was: $2636 CDN.   


I spent about a month attempting to make mods to the game for the un-numbered release.  I know it looks mostly the same except for the puzzles,  but I really really suck at music coding and it took me forever to add in that crappy intro music.   Plus there were some weird programming glitches that Brian helped me with and we eventually got fixed.   

And Brian, thank you for helping introduce my game to a much wider audience.


Al
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Martin
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Re: Do we honestly need limited editions of homebr
Reply #31 - 28. May 2008 at 14:46
 
I'll have to chip in with my two cents again about this matter...

Al, I absolutely loved your idea about the limited release and the RetroZone release wasn't planned when you made the limited release, if I'm not mistaken.

What I have a problem with is making a limited run when you know you'll be releasing an unlimited release afterwards, that's just stupid in my book... I may be offending Sivak here, but his releases comes to mind, as well as the Tower of Radia reproduction of course.

Again, I have nothing against special editions such as the glowing Glider, other than envying those who own one, I think it's a great idea and I hope Brian will continue experimenting with ways to make NES carts stand out. I don't like the ebay part though, but that's a completely different story, but if it's necesseary to break even on a project then go ahead - but I won't be bidding $100-125 for a homebrew.

So everything boiled down...

Don't release a limited edition if you intend to make a normal run afterwards, it's just stupid. I have absolutely nothing against the programmers or RetroZone earning a buck, two or even five off a game release, who wouldn't want a little green stash for their hard work and a good way to fund future projects.

I can't make my view on this any clearer than this I believe....
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albailey
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Re: Do we honestly need limited editions of homebr
Reply #32 - 28. May 2008 at 18:39
 
Martin wrote on 28. May 2008 at 14:46:
Al, I absolutely loved your idea about the limited release and the RetroZone release wasn't planned when you made the limited release, if I'm not mistaken.



That's correct.    

I dont see the need to release my next game in "limited" form because it will be implicitly limited (assuming its CIB).

 What I mean is, the minimum box order is 250.  As Brian has indicated he has not been able to sell 250 of his CIB games, so he would never place another box order.  Therefore those un-numbered released on his site are limited.  

 If a game is sold loose (like Sudoku or Chunkout 2) it has no upper bound.  However I've talked with Brian and we are going to terminate sales of Sudoku (we haved set a hard date yet but its probably whenever sales have dried up for it).  

And as an after-thought.   I would probably be releasing Sudoku again on a multi-cart.  I just havent written any other games so obviously it will be a LONG time from now.

Edit.  One other thing.  I imagine Sivak's motivations were similar to mine in that we admire "Garage Cart" which was sold numbered and in small doses and at cost.   The problem is,  at the time of Garage Cart the demand for carts was "24".  Nowadays its closer to 150. (just guessing on the numbers) so he just picked the wrong number.   it might not have been  greed, hype or anything else.  We're all still learning.  That being said, I dont know the guy.


Al
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« Last Edit: 28. May 2008 at 18:45 by albailey »  
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Stan
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Re: Do we honestly need limited editions of homebr
Reply #33 - 28. May 2008 at 20:51
 
I should be more specific here.  When I said to 'those 10 people' I mean that if you're going to make a limited run of a game, don't pull the bullshit and put them up on eBay or start bidding wars on a forum, that's not for the community at all.  I mention the SMS thing because it's a slightly different matter.  1. The games were made (two of them) on permission from the owners of the prototypes, who happened to be the programmers.  2. They didn't want us to mass market them, only keep them limited and only to respected collectors, so we honored that.  3. They were sold at cost, that's it.  When I talk about homebrews, which we plan on doing eventually, they will ONLY be put together at cost and any little extra needed to purchase materials, nothing more.  We aren't going to make gold copies by spraypainting them or anything, just normal games.  If there is some reason they need to be limited, then they will only be distributed to people we can trust.  That's what we did with the three releases we made thus far.  But again, when I'm talking about homebrews, I don't think it's right to make these special editions on the claim that you're getting back cost, from what Al said up there, it's quite easy to get back almost all of your cost with a normal run title.  Look at the Atari 2600 homebrew scene, there are so-called special editions, which include box and manual and some additional items here and there, but they don't cost near as much as what you've seen with the NES specials.  And it's because the creators know what will happen and truly do care about the community, not money.  That's my main issue, but Martin raises a good point as well, making these special editions when you have a run of regulars is worthless both to the regular collectors who don't have enough money, and also to whoever is stupid enough to bid on them.  It's only for yourself in these instances.  And Al, seriously, no offense intended at all by what I said, I'm just saying that there's way more of a chance that a game like Airball or an unreleased title is going to sell out.
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« Last Edit: 28. May 2008 at 20:53 by Stan »  

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Re: Do we honestly need limited editions of homebr
Reply #34 - 29. May 2008 at 03:41
 
Stan wrote on 28. May 2008 at 20:51:
That's my main issue, but Martin raises a good point as well, making these special editions when you have a run of regulars is worthless both to the regular collectors who don't have enough money, and also to whoever is stupid enough to bid on them.  It's only for yourself in these instances.  And Al, seriously, no offense intended at all by what I said, I'm just saying that there's way more of a chance that a game like Airball or an unreleased title is going to sell out.


Why does it bother you that two people who are not you wish to exchange goods you do not value for money which is not yours?

Why does it bother you that someone engages in their hobby "only for himself?"

In all seriousness, did anyone on the planet ever, at any time, get into NES collecting for altruistic reasons?  Unless your hobby is feeding orphans or running a water pump in some third-world village, you're probably in it for yourself.

Nobody benefits from my owning or not owning a homebrew NES cart except myself and the guy selling it.  You're part of the community.  Do you care whether or not I own a limited edition of Glider?
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Re: Do we honestly need limited editions of homebr
Reply #35 - 29. May 2008 at 06:58
 
limewater said: "Why does it bother you that two people who are not you wish to exchange goods you do not value for money which is not yours?"

Sweet.    I had a professor who said that same thing once...LOL.

Take this from the point of view of a buyer and a collector who has zero interest in how difficult or expensive....or profitable...creating a homebrew is.
  I support the homebrew scene (through higher pricing of LE carts) becuase I like the hobby and wish it to grow.
  My hobby...and business...is games. I sponsor the creation of those games through my purchases.
  I am unlikely to play any of the homebrews I buy....but I am confident that my continued purchases of these carts ( and yes, the higher priced carts) will promote the creation of still more carts.

   I am planting seeds, gentlemen!    Don't be a weed....
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Re: Do we honestly need limited editions of homebr
Reply #36 - 29. May 2008 at 16:24
 
Wow, thanks professor, here's my answers to your "points."

1. Why do I care?  Here's why.  When people do this, who are primarily new collectors or so-called 'flash-in-the-pan' because they don't stay around long enough (I've been around for a LONG time, the date on my profile here doesn't even hint at how long I've been doing this, I've seen tons of collectors who blew money blow out and screw it up for everyone else later on), they grossly inflate prices on things that don't really deserve it, making it impossible for those who actually care about keeping the community solid to gather items.  See next point.

2. Altruistic?  YES.  Why?  Because, aside from actually playing the games and doing professional reviews for a site I work for, one of my main reasons for doing this and tons of other people (especially older collectors, and this is the main reason they stuck around and don't buy and then sell later when they 'get out of it') is to PRESERVE THE HISTORY OF THE NES.  It may sound silly, but it's just like someone trying to record the history of a dying culture.  There's no real reason for it, but it's a good idea.  So I care about it because all of this money being thrown around makes it more difficult for the people who actually know about hardware, catalog differences in programs and such, get access to these things.  Let's face it, most of the people paying all this money aren't responsible with their funds, they're just doing it for the idea of collecting, and they eventually sell, causing more price inflation and difficulty.  For the NES scene, unfortunately, the bulk of 'collectors' are like this.  Why?  See next point.

3. Go to stores like Hot Topic and you'll see that the history of the NES is big business, it's turning into what happened eventually to Barbie collecting (no I never got into it nor even cared), comic book collecting (though this has changed over the past few years to some extent) and so forth.  It's turning into a hell of losers and idiots who just spend money because it's essentially in fashion to like this stuff.  The bulk of people paying ridiculous prices don't really have the funds to do it, they just don't have enough responsibilities to be more reasonable, so they waste what they gather quickly and then once something serious happens, which seems to be buying a house and kids for the most part (the last 5 or so 'collectors' fell into one of these two categories), they sell everything.  Why did you bother in the first place?  Did you even play them?  Did you use what you had to do anything for the history of the system?  No, you just spent a bunch of money,  inflated prices and pissed everyone off.  See next point.

4. That's one of the things that makes me so angry.  When I started getting into this, playing old NES games WAY back after the Genesis and SNES came out, people thought it was stupid and lame.  People wondered why I was hording NES related items and such.  I did it because I cared about preserving my memories, sure, but I also was interested in the history of the system, programming specs and so forth.  It was a hobby.  Then, suddenly, right around the end of the 90s or so, all of this becomes 'retro' and 'cool' and people who never even grew up with the NES start to 'collect' for it, get one of the numerous guides that eventually sprung up and waste their parents' or their money on it because they have nothing else to do.  The community used to consist of a fairly small group of dedicated enthusiasts who cared about keeping things reasonable as well as informing people about the NES.  Once the internet became daily life, these things changed and it got ridiculous.  Why do you think Ken dissappeared from the scene?  I'm surprised sometimes that Martin is still around after everything he's seen.  I personally go in and out of these NES depression phases where I see things getting a little better and then something stupid, like gold Airball happens to remind me that the bulk of NES collectors now are idiots.  So, perhaps I'm a little old-fashioned about the idea, but I just care about this hobby and it's changed a lot since I started, way before I even had the internet.

5. As for homebrew, what don't you understand?  I SUPPORT IT.  What I don't support is turning it into a business.  You can't possibly make money off this in the form of a business unless you charge larger amounts of money over a long period of time and take advantage of people.  Homebrewing is a hobby, that's it, it's not a business.  There's no law against this, sure, I can't argue that, but I can argue that you're ruining it for people who actually care, and most of them bailed out over time because of crap like this.  There's something about the NES scene too, you really don't see this elsewhere.  The Atari 2600 homebrew scene, for example, is quite vibrant, but whenever you see private programmers selling 'special edition' cartridges, they sell them at just a little over cost to everyone, not in limited numbers really, just with a box.  The newest one, in fact, only costs $80 or so.  That' reasonable considering the time and effort put into it, $350 is not.  Start making these worthless cartridges for the NES, putting them on eBay, and all you're doing is playing the market.  No one can possibly say this is their livelihood, because there's just not enough turn around for it to be a viable possibility unless you start milking people and the idea of it.  So that's what I don't like.  It's just for extra cash to waste on more stuff, and this ruins the idea of what homebrewing is in the first place, a hobby.  You can't artificially create 'rare' items, it's worthless.  But sadly, the people who are buying them don't seem to realize it, but they will years later.  That's taking advantage of them, the community and the very idea behind it.  How does buying them promote anything other than the person who is selling them's car tires?

So that's why I care.
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mewithoutYou52
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Re: Do we honestly need limited editions of homebr
Reply #37 - 29. May 2008 at 19:33
 
Stan wrote on 29. May 2008 at 16:24:
Blah blah blah blah.


Stan, who cares how long you've been around?  Congrats, you've been in this scene since I was in my mother's womb.  Big deal?  That might make you feel superior to everyone who has come into the scene late, but you aren't.  Some people may value your opinions, because I admit, you write well.  But you are hard-headed.

In every hobby there are people that come into it and leave quickly.  That's just how we as Americans are.  Prices are going to inflate and fluctuate.  That's everything.  Do you go to the gas stations every day and complain that you've been pumping gas since before the clerk was born and the high prices aren't fair?  Things are going to change as time goes on.  That's just how things go.  If you don't like it, jump ship and go curl up next to Sonic the Hedgehog tonight when you go sleep in your twin size bed.

As for "pissing everyone off" I think you're the only person getting offended.  Martin may not like the way things are, but he isn't whining and complaining like you are.  He makes his points and leaves it at that.  You feel the need to come back here and defend every little word you say because you have the "right" opinion.  Give me a crappity smacking break.  People will always see things differently.  You need to learn to accept that.

The homebrew scene has grew considerably lately, and it will continue to get bigger and bigger.  If there is a demand for LE or special edition carts, they will get made.  So what if it's just hyping their game?  They deserve it.  They are creating something for a system that we are all preserving.

If people want to spend their money on it, so be it.  It's their money.

And your argument about people wanting to sell their stuff when it comes time to buy a house or get married is ridiculous.  People don't sit down when they're 21 and say to themselves, "Well, I'd better start saving all my money now.  I could possibly meet a girl in the next five years, and we'll want to get married.  Oh, and then we'll have to put a down-payment down on a house.  Shit, I'd better open a savings account.

I don't know if you have that kind of foresight, but I sure don't.  And I don't know anyone else in existence that is putting off a hobby merely for the fact that they'll need money on some unforeseeable circumstance in the future.

Anyway, I'm done ranting.  Come on back here and play Nintendo Scene Grandfather and start scolding me for having a differing opinion.  And call me an idiot.  You like to do that.  We're all idiots.
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Re: Do we honestly need limited editions of homebr
Reply #38 - 29. May 2008 at 20:07
 
I see your point.  That's the problem, and this is the same issue with the current housing market crisis.  People aren't reasonable with their money.  If they were, we wouldn't have problems like this.  You SHOULD forsee costs in the future, because that's living responsibly, and since a bulk of NES 'collectors' are young and don't think about this, it gets stupid.  However, as you pointed out, you don't HAVE to do that, you don't have to do anything, but you should.  That's the difference.  You don't have to put off your hobby, I'm not saying that, what I'm saying is people need to be more resonsible with their money in this hobby so EVERYONE gets a fair share of what it's about.  Spending like this, ruins that, I think you can see that.  I only brought up my time spent in doing this because I'm making a point, things have changed for the negative.  They may get better, but it's only going to get better when people know why it needs to.  What I said above is why.
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Re: Do we honestly need limited editions of homebr
Reply #39 - 29. May 2008 at 20:29
 
I could respond to each point about how I have been here a while (only 5 years), I have done things people said was impossible (see NWC, PowerPak, Airball), I do preserve history more than most (see Merchandisers manual, M series data collection, M8 info), I make things that help other people preserve games (see USB CopyNES), help others learn the system (see programming tutorials, PowerPak Lite), make things so people don't destroy games (see new plastics, ReproPak, Ciclone), but you don't actually care about those.  For you its all about the money, which is why its so baffling that you completely destroy your own arguments:

Stan wrote on 29. May 2008 at 16:24:
The Atari 2600 homebrew scene, for example, is quite vibrant

And the carts at AtariAge get more profit than most of my carts.  Atari carts have much less hardware inside, and they are using donor carts for plastics instead of making new ones.  There goes that whole preserving history part.  A $20 Atari cart rips off the community more than a $20 NES cart.

Stan wrote on 29. May 2008 at 16:24:
but whenever you see private programmers selling 'special edition' cartridges, they sell them at just a little over cost to everyone, not in limited numbers really, just with a box.  The newest one, in fact, only costs $80 or so.  That' reasonable considering the time and effort put into it, $350 is not.  

You seriously think $80 is "a little over cost"?  $80 is reasonable?  Let's look at what goes into something like Actionauts:

$1 Cart plastics - uses donor carts
$2 PCB - assuming they use brand new ones, otherwise $0 (in donor)
$2 Memory chip - Atari carts have just one memory chip, instead of 2-3 plus lockout for NES carts
$1 Manual
$1 Label
$4 Box
$1 Insert

Total cost is $12.  Sell for $80.  That's a profit of $68 per cart.  560% profit is reasonable?  All the parts for Chunkout 2 costs about $12 for cart only, guess I should be selling that for $80 instead of $22!  Anyone who buys Chunkout 2 for $22 is obviously ripping me off!

The SE Glider carts were about $40 in parts.  The ones that sold on eBay (4x $250) minus the parts cost for those (4x $40) and the ones that were given away (5x $40) means I made $640 off of it.  When 10 Actionauts carts are sold, he makes $680.  Sounds pretty even!  Except that 250 Actionauts carts will be sold, not just 10.  So multiply the $68 per cart by 250 to get the "just a little over cost" profit of $17,000.  Sure sounds like business level money, certainly far more than I have made off anything but PowerPak and controllers.  Maybe the Atari homebrew scene is vibrant because they are willing to pay for homebrews and new products instead of just bitching about greed without first looking into the numbers.

If anyone really cares about "preserving the history", send me the M8 model with Stack Up so I can compare all 3 known versions and try to get an order for them.  Before I was looking into it there wasn't even a list of the games each version had.  I will send you all of the special edition carts for my next game that are not already being given away.  That's 6-8 "valuable" carts that you can sell, give away, run contests, auction, or burn.  If you choose to destroy them in a cool way, I will host the video on my website  Smiley
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Re: Do we honestly need limited editions of homebr
Reply #40 - 29. May 2008 at 21:11
 
I vote to pee on them!
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Re: Do we honestly need limited editions of homebr
Reply #41 - 29. May 2008 at 22:43
 
I thought you weren't talking anymore.  Just to clarify something, I actually don't pay attention to what Atariage does, I just occasionally look there and glance at what they do, so I took that at face value to make a point, it seemed like a reasonable price to me and such and I have no idea what money they take from their games or what not.  I have absolutely nothing to do with them.  But to use a similar example, how about the Jaguar games that Songbird makes?  They seem quite reasonable to me, unless there's some secret money hording I don't know about.  Those games, like Total Carnage, cost around $90, depending on the title, looking at the cool booklet, case, game and such you get that sounds reasonable for a homebrew.  My point is that no one should be taking advantage of anyone, and that's how I view what has been happening.  If that's what Atariage does, then obviously I don't agree with it, but I just threw out something superficial I saw to make a point.  Since it's not true, it doesn't mean the point isn't there, it just means I didn't provide something to prove it with.  But you seem to be confusing what I'm saying.  Chunkout sounds REASONABLE and like a good thing for everyone.  Selling gold Airball DOES NOT.  That's what I'm saying.
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Re: Do we honestly need limited editions of homebr
Reply #42 - 29. May 2008 at 23:19
 
Stan wrote on 29. May 2008 at 22:43:
Those games, like Total Carnage, cost around $90, depending on the title, looking at the cool booklet, case, game and such you get that sounds reasonable for a homebrew.


Seriously want to do this again?

$15 donor cart from ebay (looks like the hardest part)
$13 4MB flash chip
$2 PCB (assuming its not from donor, otherwise $0)
$5 box
$1 label
$1 manual

$37 total, sell for $90, profit of $53 per cart.  As shown previously I made $85 on gold Airballs.  Carl makes more money from just 2 Total Carnage carts than I did on 5 gold Airballs.  If he sells only 10 carts its more profit than I will ever make on 250 Airballs.  Did you just pick something random again because your previous example completely failed too?  


If Total Carnage is reasonable for a normal release, how many people would complain at $60+ for cart only Chunkout 2 or $90+ for CIB Glider?
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Re: Do we honestly need limited editions of homebr
Reply #43 - 29. May 2008 at 23:26
 
But if the bulk of the community wants the special edition carts and enjoys them who are you to tell us we can't/shouldn't have them??  None of the NES homebrew (CIB or lose) have sold for more than 55 bucks, so are you saying you would rather us charge 80 bucks for them each and not sell any special edition?  The special edition carts help eat some of the cost allowing us to sell the BULK of the carts for cheaper to the masses rather than charging them 80+ bucks for them like other consoles homebrewers do.  I think that you just assume the NES scene sucks and try to complain about it rather than trying to help it now.  Your focus is on Sega and not NES now, so you want Sega to be better, at least in your eyes. 

I love the NES scene and I have preserved history as much as almost anyone (minus Martin, TRM, TSR and a handful of others).  So the argument of history doesn't work cause lots of us are preserving history, more so than any other site before hand (ie- see the NA database).  People have called me crazy for what I have spent on stuff, and I promise you I have money saved in the back and probably have more saved for retirement than 95% of people my age.  Just cause someone spends a lot doesn't mean they aren't financially responsible at the same time, they may just have more disposable income to play with.
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Re: Do we honestly need limited editions of homebr
Reply #44 - 30. May 2008 at 02:23
 
I'm not even referring to you, and you know that.  You know what happens in this scene because you've seen it.  You're an example of a good collector, as is bunny.  I don't mind when you guys spend because you're actually doing something with it.  And no, I don't focus on Sega now, I've just found the scene there to be what I think such a thing should be.  Interestingly, they've learned how to create a more solid base of security in these issues because of seeing mistakes that happen in the NES scene, and I don't just mean here or even at NA.  I mean in general most SMS collectors are a lot more honest, respectable and realistic.  I'm not sure why, I don't have a reason for it, that's just how it is at the moment.  It doesn't have to be anything, I'm not saying you have to buy this or that, just that you should do it a certain way.  You don't HAVE to, you just should because it makes a solid, honorable community.  That might seem silly to some people, but it's just an extension of how I try to run things I do every day.  But yeah, as I said, for that game up there, whatever they pay for their cost, $90 is reasonable because Jaguar games sold for about that much back in the day, makes sense to me.  I don't see them shelling out spray-painted 'gold' versions for $500 to idiots.  I didn't check what they pay or anything, just glanced real quick and considering how awesome Total Carnage is in the first place, that's a good price.  I'm not sure why you bothered to figure out their cost or where you even found that data, I'm just saying that considering what you get, that's reasonable to me.  They're not making that much considering how many they probably sell.  There are like five people that collect Jaguar in the world.  I don't see why you have to do the whole limited thing, that's my point, it just seems fishy and wrong to a lot of people, not just me, I just seem to be really the only one that keeps going on about it.  I would say $50 for a loose Chunkout is a reasonable offering considering all that goes into it, and why not?  It makes sense to me.  But if you have 80 of those and then make 5 gold ones, which don't mean anything in the first place, it's just wrong.  Plenty of other ways to get 'cost,' like raise the price on the regular release or just say, 'well, this is my hobby and I like it, I don't mind spending the money on it.'  There's really no reason to do any of this other than for that very reason, and if you change that reason and start to make it more of a business, it gets lame.
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« Last Edit: 30. May 2008 at 02:28 by Stan »  

Currently Playing: Bard's Tale&&Last Game Beaten: Balloon Fight
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