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Satoshi Matrix's Bead Sprites (Read 11819 times)
satoshi_matrix
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Satoshi Matrix's Bead Sprites
02. Apr 2009 at 03:21
 
Hey NES World, I've something that I think this community would be interested in seeing. Since I was a kid, I've loved craftwork. Making things out of wood, homemade christmas ornaments, that sort of thing. For about a year now, I've taken up a sort of unusual hobby. How could I combine my love of craftwork with my other favorite hobby - ratro gaming? The answer: fuse beads.

Fuse beads, a simple craft meant for children to create simple shapes, is based on a grid format, just as pixels are in sprites.

I'm a huge Rockman fan, almost bordering an obsession. I'd like to show you guys what I've made! I've gone to great lengths to make sure that my sprites adhere to the NES color pallet as closely as possible in general (meaning they are never miscolored) but I also adhere to their original full-color designs, and recolor the sprites to match what they would look in in artwork as opposed to the limited amount of colors the NES could produce for them.

For those interested, I do indeed sell these. I do custom orders, I ship worldwide and charge varied amounts depending on the order. If you want to place an order, PM me. But really, thats not the main reason why I'm here posting.  I just want to share with you all what I've made.

So anyway, enough of my typing, here's my sprite works! All images are clickable to see a larger version.

Megaman Classic Sprites first.


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Bosses from Megaman 1. From left to right and top to bottom: Dr. Light, Rush, Protoman, Megaman, Roll, Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman.

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Bosses from Megaman 2. From left to right and top to bottom: Metalman, Airman, Bubbleman, Quickman, Crashman, Flashman, Heatman, Woodman. Flashman, Crashman, and Bubbleman have been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

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Bosses from Megaman 3. From left to right and top to bottom: Needleman, Magnetman, Geminiman, Hardman, Topman, Snakeman, Sparkman, Shadowman. Snakeman has been color enhanced slightly by adding the red snake eyes he should have.

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Bosses from Megaman 4. From left to right and top to bottom: Brightman, Toadman, Drillman, Pharaohman, Ringman, Dustman, Diveman, Skullman.

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Bosses from Megaman 5. From left to right and top to bottom: Gravityman, Waveman, Stoneman, Gyroman, Starman, Chargeman, Napalmman, Crystalman.
Note that all these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

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Bosses from Megaman 6. From left to right and top to bottom: Blizzardman, Centaurman, Flameman, Knightman, Plantman, Windman, Tomahawkman, Yamatoman.
I based their proper colors on official character artwork.


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Bosses from Megaman 7 FC. From left to right and top to bottom: Freezeman, Junkman, Burstman, Cloudman, Springman, Slashman, Shademan, Turboman.
I based their proper colors on third 16-bit sprites as well as official character artwork.

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Bosses from Megaman 8 FC. From left to right and top to bottom: Tanguman, Astroman, Swordman, Clownman, Searchman, Frostman, Gernademan, Aquaman.enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.


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Bosses from Megaman 9. From left to right and top to bottom: Concreteman, Tornadoman, Splashwoman, Plugman, Jewelman, Magmaman, Hornetman, Galaxyman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

I've got more that I'll post later. Let me know what you guys think!
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Re: Satoshi Matrix's Bead Sprites
Reply #1 - 02. Apr 2009 at 07:44
 
that stuff is nothing short of incredible, I wish I had such skill. However if I was to order one it would have to be the Super Mario 3 box picture of Mario :-P

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satoshi_matrix
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Re: Satoshi Matrix's Bead Sprites
Reply #2 - 02. Apr 2009 at 19:39
 
hey, thanks.

Time for more.

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This is a series of various sprites. You've got a series of Tetris blocks, Bub from Bobble Bobble, Shantae from one of the GBC's best games of the same name, a custom made Zero Suit 8-bit Samus, Luigi, a ? Block and a Koopa troopa from SMB1, DigDug, The Wizard from my favorite childhood C64 game, and finally a bead sprite Famicom.

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Various sprites. The bottom right sprite is suppose to be Super Joe in Megaman sprite style, but it actually ends up looking more like Tomonobu Itagaki. 8)

Okay, more sprites from me!

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Sigma from Megaman Xtreme 1, color corrected to match his 16-bit sprite From MMX1.

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More various sprites. This Link was actually from a stitch pattern for a pillow. Samus is from the Japanese FDS version of Metroid's save management system, Super Joe for Bionic Commando, and Sonic from Sonic the Hedgehog for the Gamegear. Sonic is too yellow for his own good, but it was done on a whim. 

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My first true 16-bit sprite, Terra Branford, the main character and heroine of the SNES classic, Final Fantasy VI.

Again, tell me what you guys think!
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Re: Satoshi Matrix's Bead Sprites
Reply #3 - 21. Jul 2009 at 15:33
 
I loved seeing all of these classic sprites, I've always been a big fan of pixel art.  Thanks for sharing them.  If I could make a request, I think it would be Samus, in the powersuit she starts with, from Super Metroid.
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