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CREATION INFORMATION
CREATED JAN.29.2012
UPDATED JAN.29.2012
CREDITS
TEXT WRITTEN BY
MARTIN NIELSEN
SURF ASSAULT
UNRELEASED AWESOMENESS
DEVELOPER LOOKING GLASS STUDIOS
PUBLISHER UNKNOWN
GAME TYPE UNKNOWN
PLAYERS UNKNOWN
MULTIPLAYER TYPE UNKNOWN
ROM SIZE UNKNOWN
COMPLETENESS UNKNOWN

Quote from "motorfish" at assemblergames.com

This was a first generation surfing game concept using the water physics engine developed for the WildWaters game for the Playstation 2. At the time, there were already two other surfing games in the development phase for the Playstation 2, and I and the lead designer decided to make ours decidedly different from the others. I made a choice to make the surfers anthropormorphic characters rahter than humans, and the Lead Designer wrote a beautiful treatment for an intergalactic surfing competition. The game was focusing on "Mario Kart" gameplay, rather than simulation gameplay. I still think to this day that this game could have been a success, had it been produced and released.
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