DEVELOPER |
LOOKING GLASS STUDIOS |
PUBLISHER |
UNKNOWN |
GAME TYPE |
UNKNOWN |
PLAYERS |
UNKNOWN |
MULTIPLAYER TYPE |
UNKNOWN |
ROM SIZE |
UNKNOWN |
COMPLETENESS |
UNKNOWN |
Quote from "motorfish" at assemblergames.com
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This was a first generation surfing game concept using the water physics engine developed for the WildWaters game for the Playstation 2. At the time, there were already two other surfing games in the development phase for the Playstation 2, and I and the lead designer decided to make ours decidedly different from the others.
I made a choice to make the surfers anthropormorphic characters rahter than humans, and the Lead Designer wrote a beautiful treatment for an intergalactic surfing competition.
The game was focusing on "Mario Kart" gameplay, rather than simulation gameplay. I still think to this day that this game could have been a success, had it been produced and released.
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